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GameGrid is a managed game server hosting platform for 7 Days to Die, DayZ, Enshrouded, Minecraft, Palworld, Valheim, and Windrose. Run your server from the GameGrid panel, from Discord or through the Customer API.

Game server hosting · GameGrid by WDC

Your server.Your community.Your rules.

Game hosting with the tools to actually run it.

Deploy in minutes, then run it from the GameGrid panel, from Discord or from your own code through the Customer API, with live maps, economies, events, mods, backups and tools built for each game.

  • From $18/mo
  • Discord bot included
  • Customer API included
  • DDoS protection included
The GameGrid panel overview of a running server: address, game port, players, uptime, CPU, memory, network and FTP/SFTP access.
Customer API
POST /api/public/v1/servers/{server_id}/lifecycle/restart
Authorization: Bearer gsk_••••••••

201 Created
{
  "action": "restart",
  "status": "restarting"
}
Discord · GameGrid Bot
Server owner
/restart server-id 00001042
GameGrid APP
Server restart initiatedThe server 00001042 is now restarting. Use /status to check progress.GameGrid Bot
Your server

One server.
Three ways to control it.

The panel, the Discord bot and the Customer API all act on the same server. Each has its own access control: team roles in the panel, abilities you grant per Discord role, and API keys limited to the scopes you choose.

01 · Panel

The GameGrid Panel

Settings, console, files, mods, backups and your game’s own tools, in one place.

  • Start, stop and restart, with live CPU, memory and players
  • Game settings by category, with presets and scheduled events
  • Live console and a file manager, with FTP and SFTP
  • Mod search and one-click install, where the game takes mods
  • Automatic and manual backups, restored with a click
  • Console commands on a schedule, with every run kept
  • Live maps, economy and the game’s own tools, where it offers them
Server settings grouped by category, each with its description, default and a marker for settings that apply after a restart.
Start · Restart · Settings · Mods · Backups · Maps
Explore the panel
02 · Discord

Run it where your community lives

Run the server from Discord, give moderators exactly the abilities they need, and let players use the map, the shop and their kits.

  • Start, stop and restart servers
  • Status, players online and the live console
  • Change settings and apply presets
  • List and create backups
  • Schedule events and timed commands
  • Game chat in a Discord channel, where the game supports it
  • Live map, shop, balances and kits for players
Discord · GameGrid Bot
Server owner
/restart server-id 00001042
GameGrid APP
Server restart initiatedThe server 00001042 is now restarting. Use /status to check progress.GameGrid Bot
49 commands · 134 command paths · 49 grantable abilities
See the Discord bot
03 · API

Automate everything

Build dashboards, workflows and integrations with scoped API keys, signed webhooks and an OpenAPI document.

  • Start, stop and restart servers
  • Status, players, metrics and live resource stats
  • Read and change settings, with history and rollback
  • List, create and restore backups, and follow each restore
  • Files, console commands and logs
  • Settings events and command schedules
  • Webhooks signed with HMAC, every delivery logged and redeliverable
Customer API
POST /api/public/v1/servers/{server_id}/lifecycle/restart
Authorization: Bearer gsk_••••••••
Scope: servers:lifecycle

201 Created
{
  "id": "2b1f0c9e-7a41…",
  "action": "restart",
  "status": "restarting",
  "job_handle": "lifecycle:restart:…"
}
REST · Scoped keys · HMAC-signed webhooks · OpenAPI
Read the API docs
More than a control panel

Run the server.
And the community around it.

Your community gets maps, a shop and Discord. You get the rules: events, schedules, mods and backups.

A Valheim server's live map in the panel: the world drawn from its seed, with landmarks, bosses, traders and dungeons, and the layer list beside it.
Your community · Live maps

See the world you are running.

Each game draws its own map: the terrain and its places, players wherever the game reports them, and layers you switch on and off.

  • Players where the game reports them
  • Layers you switch on and off
  • Your own markers
  • Read-only share links, where the game offers them

Live maps on 7 Days to Die, DayZ, Enshrouded and Valheim.

Valheim: the world drawn from the server's own seed, with its landmarks, bosses, traders and dungeons.

This map is drawn from Valheim's own world data. Valheim and its world remain the property of Iron Gate AB. WDC GameGrid is not affiliated with, endorsed by, or sponsored by Iron Gate AB.

The Economy Manager shop: the game items scanned from the server, each with a price, an enabled switch and whether it is in the shop.
Your community · Economy & shop

Turn a server into an economy.

Scan your game’s items into a shop, set your prices, hand out kits and let players earn and spend a currency you name. Players link their Discord account to their in-game player.

  • Shop built from the game’s own items
  • Kits
  • Wallets and earning rules
  • Delivered to the player in game

Economy on 7 Days to Die, DayZ, Enshrouded, Minecraft, Palworld, Valheim and Windrose.

A completed settings event in the Event Manager: when it started and ended, when it was applied and put back, the setting it changed and its timeline.
Your rules · Event Manager

Change the rules for a weekend. Then put them back.

Schedule a settings preset, like double XP or harder nights, for a window of time. GameGrid applies it, warns players before each restart and puts every setting back when it ends.

  • Start and end in your time zone
  • Restart warnings in game and on Discord
  • Optionally wait until the server is empty
  • A timeline of every step
A new Command Manager schedule: the command it sends, a preview of the exact line and how often it runs.
Your rules · Command Manager

Put the console on a timetable.

Run console commands on a schedule: saves, announcements, restart warnings or a sequence of steps. Every run is kept with the server’s reply.

  • Hourly, daily, weekly, monthly or cron
  • Single commands or multi-step
  • A dry run before you save
  • Run history with each reply
The Mods tab: the mod loader installed, and marketplace search results with versions, authors, downloads and Install buttons.
Your server · Mods

Search it, install it, play it.

Search the marketplaces your game supports and install from the panel. Where a game needs a mod loader, the panel offers it or installs it with the mod.

  • Marketplace search
  • One-click install
  • Enable, disable or remove
  • Steam Workshop where the game uses it
The Backups tab: the manual backup quota, Create Backup Now and Upload Backup, and the verified automatic backups, each with Restore and Download.
Your server · Backups

Every world, kept.

Automatic backups every 24 hours, the last 7 kept, encrypted and stored off the host. Make your own at any time, upload an existing world, and restore with a click.

  • Encrypted and stored off the host
  • Checked after every backup
  • Upload an existing world
  • A safety copy before a restore
Built for each game

Built differently for every game we host.

We connect to each game through what it offers: its console, its files, its own interfaces. Where a game offers too little, we ship our own server-side mod or bridge, and build the tools on top.

Live mapEconomy & shopKits & item deliveryDiscord chat bridgeConsole commands
7 Days to Die + GameGrid

What GameGrid adds to 7 Days to Die

The panel pages a 7 Days to Die server gets: Overview, Console, Settings, Files, Mods, Backups, Admin, Events, Economy, Live Map.

  • Economy. Shop, wallets, player links and transactions.
  • Live Map. Live map with players, world events and region resets.
Explore 7 Days to Die hosting
Infrastructure

Built to keep your world running.

The hosting underneath: backups, recovery, protection and room to breathe.

Encrypted backups

Every 24 hours automatically, the last 7 kept, stored off the host. Restore with a click.

Host-failure recovery

A snapshot every 2 hours. If a host goes silent for 30 minutes, your server is rebuilt on a healthy one from its latest snapshot.

DDoS protection

Network-level mitigation through our infrastructure provider, up to 100 Gbps. Always on, nothing to set up.

No artificial CPU or RAM caps

Your server is not throttled to a plan size. It uses what it needs of the host, within the host’s capacity and the game’s own limits.

Live resource monitoringAutomatic game updatesAutomatic restarts when nobody is onlineCrash detection and restartSwitch games within your plan
Transparent pricing

Pick a game. Start in minutes.

One monthly price per plan, with the panel, the Discord bot, the Customer API and backups included.

GameGrid Flex plan

7 Days to Die, DayZ, Enshrouded, Palworld, Valheim, Windrose

$18 /month per server
  • GameGrid panel, Discord bot and Customer API
  • Automatic backups every 24 hours
  • 30 GB for your own manual backups
  • Free game switching between the games in your plan
  • No player cap from us: up to the game’s own maximum
  • No artificial CPU or RAM caps
  • DDoS protection
  • The game’s own GameGrid tools
Choose your game
GameGrid Minecraft plan

Minecraft

$21 /month per server
  • GameGrid panel, Discord bot and Customer API
  • Automatic backups every 24 hours
  • 30 GB for your own manual backups
  • Free game switching between the games in your plan
  • No player cap from us: up to the game’s own maximum
  • No artificial CPU or RAM caps
  • DDoS protection
  • The game’s own GameGrid tools
  • Server types: Vanilla, Paper, Fabric, Forge, NeoForge
View Minecraft plans

Locations with capacity right now: East US. Prices for EU and UK customers include VAT.

Product tour

See what you actually get.

The panel you sign in to after you order. Click through its pages.

The GameGrid panel overview of a running server: address, game port, players, uptime, CPU, memory, network and FTP/SFTP access.

Overview. Status, resource usage, connection and FTP details.

The pages a server gets, by game:
  1. Overview
  2. Console
  3. Settings
  4. Files
  5. Mods
  6. Backups
  7. Admin
  8. Events
  9. Economy
  10. Live Map

Real screenshots of the GameGrid panel, taken on our staging environment. Server names, the account name and addresses are replaced with examples.

Platform depth

Numbers that show the depth.

The bot’s numbers are counted from the bot itself. The support target is the one we publish for urgent outages.

1 hrUrgent Ticket Target
49Discord bot commands
134Command paths, subcommands included
49Abilities you grant per Discord role
Support targets tracked around the clockDDoS protection includedEncrypted backups stored off the hostPayments through StripeLive status page
Questions before you buy

Simple answers.

What people ask before they order, in the order they ask it.

How long does it take to deploy a game server?

Most servers are online in 2 to 5 minutes. When you select a game and choose a plan, GameGrid automatically provisions your server, downloads the latest game files, applies default settings, and starts the server. You receive an email notification as soon as it is ready for players to connect.

Do I need any technical knowledge to run a server?

No. The GameGrid control panel is designed for all skill levels. You can start, stop, and restart your server with one click, manage settings through a visual form, install mods from the built-in mod manager, and monitor your server from the dashboard. No command-line or SSH access is required.

Can I use my existing world or save file?

Yes. You can upload an existing world or save file through the File Manager in the control panel. For Minecraft, place your world folder in the server directory and update the level-name setting. For Palworld, copy your save files into the server save directory. Our knowledge base has step-by-step guides for each game.

Can I install mods?

Yes. The Mods tab searches the marketplaces your game supports and installs from the panel, with the mod loader where the game needs one. Which marketplaces depends on the game, and its Mods tab lists them.

Can I manage my server from Discord?

Yes, the GameGrid Discord bot is included. It has 49 commands (134 command paths) for status, start, stop and restart, backups, settings, events, the economy and more, and 49 abilities you grant per Discord role.

Is API access included?

Yes. The Customer API is included: create API keys limited to the scopes you choose, receive webhooks signed with HMAC-SHA256, and read the OpenAPI document. The knowledge base has the full reference.

Can I switch between games on the same subscription?

Yes, within your plan group. Each slot on your plan runs one server at a time, and it can run any game in the plan's group at no extra cost. To switch games, delete the server and create the new game in the same slot from your dashboard. Deleting a server deletes its files, so download a backup first if you want to keep a world. Minecraft has five separate server types (Vanilla, Paper, Fabric, Forge, NeoForge) rather than a live toggle - to move an existing world from one type to another, create a new server of that type and copy the world across with the File Manager.

What regions are available?

The order page lists every server location we offer and shows which ones have capacity right now; a location without capacity is marked sold out and cannot be picked. Choose the available location closest to most of your players for the lowest latency.

How do backups work?

Every server includes daily automatic backups. You can also create manual backups at any time from the Backups tab in the control panel. Backups are stored off-site in secure object storage and can be restored with one click. Automatic backups are kept for you: the last 7, or 7 days, whichever comes first.

Can I get help if something goes wrong?

Yes. You can open a support ticket from your dashboard at any time. When you open a ticket you choose a priority, and support works to a target response time for each - 1 hour for urgent outages, 4 hours for a server that is down, 24 hours for standard issues, and 72 hours for general questions - tracked around the clock. We also maintain a knowledge base with guides on server setup, mod installation, troubleshooting, and platform features.

Can I cancel my subscription at any time?

Yes. You can cancel from the Billing Dashboard at any time with no penalty. Your server remains active until the end of your current billing period, and you will not be charged again after cancellation. You can re-subscribe at any time from the Plans page.

Do you offer refunds?

Yes, under two guarantees. Automatic subscription renewals carry a 72-hour money-back guarantee from the time the renewal is charged. Separately, there is a full 7-day guarantee if your server is non-functional because of a fault on our side (this does not cover Early Access or beta game-server software, where instability is expected). Requests outside those two are reviewed under our tiered approval process, which is based on the amount. Contact billing@wdcgamegrid.com with your account email and a brief description of the issue.

Ready when you are

Your next server can be online in minutes.

Pick your game and a location with capacity, and GameGrid deploys it. The panel, the Discord bot, backups, API access and your game’s own tools come with it.