GameGrid is a managed game server hosting platform for 7 Days to Die, DayZ, Enshrouded, Minecraft, Palworld, Valheim, and Windrose. Run your server from the GameGrid panel, from Discord or through the Customer API.
Game server hosting · GameGrid by WDC
Your server.Your community.Your rules.
Game hosting with the tools to actually run it.
Deploy in minutes, then run it from the GameGrid panel, from Discord or from your own code through the Customer API, with live maps, economies, events, mods, backups and tools built for each game.
The panel, the Discord bot and the Customer API all act on the same server. Each has its own access control: team roles in the panel, abilities you grant per Discord role, and API keys limited to the scopes you choose.
01 · Panel
The GameGrid Panel
Settings, console, files, mods, backups and your game’s own tools, in one place.
Start, stop and restart, with live CPU, memory and players
Game settings by category, with presets and scheduled events
Live console and a file manager, with FTP and SFTP
Mod search and one-click install, where the game takes mods
Automatic and manual backups, restored with a click
Console commands on a schedule, with every run kept
Live maps, economy and the game’s own tools, where it offers them
Your community gets maps, a shop and Discord. You get the rules: events, schedules, mods and backups.
Your community · Live maps
See the world you are running.
Each game draws its own map: the terrain and its places, players wherever the game reports them, and layers you switch on and off.
Players where the game reports them
Layers you switch on and off
Your own markers
Read-only share links, where the game offers them
Live maps on 7 Days to Die, DayZ, Enshrouded and Valheim.
Valheim: the world drawn from the server's own seed, with its landmarks, bosses, traders and dungeons.
This map is drawn from Valheim's own world data. Valheim and its world remain the property of Iron Gate AB. WDC GameGrid is not affiliated with, endorsed by, or sponsored by Iron Gate AB.
Enshrouded: Embervale with its regions, Ancient Spires, settlements and dungeons on the lettered grid.
This map is drawn from Enshrouded's own game data. Enshrouded, Embervale and their map content remain the property of Keen Games GmbH. WDC GameGrid is not affiliated with, endorsed by, or sponsored by Keen Games.
DayZ: Chernarus from the game's own map data, with terrain relief, contour lines and the grid.
This map is rendered from DayZ's own map data, and DayZ and its map imagery remain the property of Bohemia Interactive. WDC GameGrid is not affiliated with, endorsed by, or sponsored by Bohemia Interactive.
7 Days to Die: the world from its own terrain, biome and road files, its towns and roads on the lettered grid.
This map is drawn by 7 Days to Die's own map renderer. 7 Days to Die and its world remain the property of The Fun Pimps Entertainment LLC. WDC GameGrid is not affiliated with, endorsed by, or sponsored by The Fun Pimps.
Your community · Economy & shop
Turn a server into an economy.
Scan your game’s items into a shop, set your prices, hand out kits and let players earn and spend a currency you name. Players link their Discord account to their in-game player.
Shop built from the game’s own items
Kits
Wallets and earning rules
Delivered to the player in game
Economy on 7 Days to Die, DayZ, Enshrouded, Minecraft, Palworld, Valheim and Windrose.
Your rules · Event Manager
Change the rules for a weekend. Then put them back.
Schedule a settings preset, like double XP or harder nights, for a window of time. GameGrid applies it, warns players before each restart and puts every setting back when it ends.
Start and end in your time zone
Restart warnings in game and on Discord
Optionally wait until the server is empty
A timeline of every step
Your rules · Command Manager
Put the console on a timetable.
Run console commands on a schedule: saves, announcements, restart warnings or a sequence of steps. Every run is kept with the server’s reply.
Hourly, daily, weekly, monthly or cron
Single commands or multi-step
A dry run before you save
Run history with each reply
Your server · Mods
Search it, install it, play it.
Search the marketplaces your game supports and install from the panel. Where a game needs a mod loader, the panel offers it or installs it with the mod.
Marketplace search
One-click install
Enable, disable or remove
Steam Workshop where the game uses it
Your server · Backups
Every world, kept.
Automatic backups every 24 hours, the last 7 kept, encrypted and stored off the host. Make your own at any time, upload an existing world, and restore with a click.
Encrypted and stored off the host
Checked after every backup
Upload an existing world
A safety copy before a restore
Built for each game
Built differently for every game we host.
We connect to each game through what it offers: its console, its files, its own interfaces. Where a game offers too little, we ship our own server-side mod or bridge, and build the tools on top.
Live mapEconomy & shopKits & item deliveryDiscord chat bridgeConsole commands
7 Days to Die + GameGrid
What GameGrid adds to 7 Days to Die
The panel pages a 7 Days to Die server gets: Overview, Console, Settings, Files, Mods, Backups, Admin, Events, Economy, Live Map.
Economy. Shop, wallets, player links and transactions.
Live Map. Live map with players, world events and region resets.
What people ask before they order, in the order they ask it.
How long does it take to deploy a game server?
Most servers are online in 2 to 5 minutes. When you select a game and choose a plan, GameGrid automatically provisions your server, downloads the latest game files, applies default settings, and starts the server. You receive an email notification as soon as it is ready for players to connect.
Do I need any technical knowledge to run a server?
No. The GameGrid control panel is designed for all skill levels. You can start, stop, and restart your server with one click, manage settings through a visual form, install mods from the built-in mod manager, and monitor your server from the dashboard. No command-line or SSH access is required.
Can I use my existing world or save file?
Yes. You can upload an existing world or save file through the File Manager in the control panel. For Minecraft, place your world folder in the server directory and update the level-name setting. For Palworld, copy your save files into the server save directory. Our knowledge base has step-by-step guides for each game.
Can I install mods?
Yes. The Mods tab searches the marketplaces your game supports and installs from the panel, with the mod loader where the game needs one. Which marketplaces depends on the game, and its Mods tab lists them.
Can I manage my server from Discord?
Yes, the GameGrid Discord bot is included. It has 49 commands (134 command paths) for status, start, stop and restart, backups, settings, events, the economy and more, and 49 abilities you grant per Discord role.
Is API access included?
Yes. The Customer API is included: create API keys limited to the scopes you choose, receive webhooks signed with HMAC-SHA256, and read the OpenAPI document. The knowledge base has the full reference.
Can I switch between games on the same subscription?
Yes, within your plan group. Each slot on your plan runs one server at a time, and it can run any game in the plan's group at no extra cost. To switch games, delete the server and create the new game in the same slot from your dashboard. Deleting a server deletes its files, so download a backup first if you want to keep a world. Minecraft has five separate server types (Vanilla, Paper, Fabric, Forge, NeoForge) rather than a live toggle - to move an existing world from one type to another, create a new server of that type and copy the world across with the File Manager.
What regions are available?
The order page lists every server location we offer and shows which ones have capacity right now; a location without capacity is marked sold out and cannot be picked. Choose the available location closest to most of your players for the lowest latency.
How do backups work?
Every server includes daily automatic backups. You can also create manual backups at any time from the Backups tab in the control panel. Backups are stored off-site in secure object storage and can be restored with one click. Automatic backups are kept for you: the last 7, or 7 days, whichever comes first.
Can I get help if something goes wrong?
Yes. You can open a support ticket from your dashboard at any time. When you open a ticket you choose a priority, and support works to a target response time for each - 1 hour for urgent outages, 4 hours for a server that is down, 24 hours for standard issues, and 72 hours for general questions - tracked around the clock. We also maintain a knowledge base with guides on server setup, mod installation, troubleshooting, and platform features.
Can I cancel my subscription at any time?
Yes. You can cancel from the Billing Dashboard at any time with no penalty. Your server remains active until the end of your current billing period, and you will not be charged again after cancellation. You can re-subscribe at any time from the Plans page.
Do you offer refunds?
Yes, under two guarantees. Automatic subscription renewals carry a 72-hour money-back guarantee from the time the renewal is charged. Separately, there is a full 7-day guarantee if your server is non-functional because of a fault on our side (this does not cover Early Access or beta game-server software, where instability is expected). Requests outside those two are reviewed under our tiered approval process, which is based on the amount. Contact billing@wdcgamegrid.com with your account email and a brief description of the issue.
Ready when you are
Your next server can be online in minutes.
Pick your game and a location with capacity, and GameGrid deploys it. The panel, the Discord bot, backups, API access and your game’s own tools come with it.